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Version: 1.3.0

Uint32Array

The Uint32Array() typed array constructor creates an array of 32-bit unsigned integers in the platform byte order. If control over byte order is needed, use DataView instead. The contents are initialized to 0. Once established, you can reference elements in the array using the object's methods, or using standard array index syntax (that is, using bracket notation).

Syntax

new Uint32Array()
new Uint32Array(length)
new Uint32Array(typedArray)
new Uint32Array(object)

new Uint32Array(buffer)
new Uint32Array(buffer, byteOffset)
new Uint32Array(buffer, byteOffset, length)

Note: Uint32Array() can only be constructed with new. Attempting to call it without new throws a TypeError.

Parameters

See TypedArray.

Exceptions

See TypedArray.